Q Studios Co.,Ltd.

Be Creative.

Recruit

Q Studios Co.,Ltd. is a Japanese company at Wittayu Rd. in Bangkok, started in Feb. 2013.
CEO, Mr.Masanari Iwamura has many experiences of development famous games in Japan.
Join us and create awesome Games!!

Game Programmer

Qualifications:

  • Bachelor’s Degree of IT or other related field
  • Have ability writing Computer Language C and C++
  • Have high motivation of creating games
  • At least 1year experience in IT
  • Have good communication skill
  • Have experience of game development is advantage
  • Have knowledge of 3DCG is advantage

Responsibilities

  • Write program for Computer Game
  • Technical investigation
  • Test & Bug fixing

Art Director

Qualifications:

  • Bachelor’s degree in Arts, Graphic Arts, or related field is required
  • A minimum of 1-2 years as Lead/Senior Artist or Art Director
  • Proficient knowledge in 3D editing tools (Max, ZBrush, Maya or Blender)
  • Proficiency with 2D art tools (Photoshop)
  • Experience managing multiple projects, priorities, and deadlines with a strong attention to detail
  • Strong collaboration and influencing skills
  • Enjoys motivating others and being part of a fun-loving, hard working team

Responsibilities

  • planning proects formation(schedule and staff)
  • project line direction
  • project team organizer
  • negotiations with cliant

Game VFX Artist

Qualifications:

  • Bachelor’s degree in Arts, Graphic Arts, or related field is required
  • A minimum of 1-2 years as VFX Artist
  • Excellent understanding in the Game Particle system. (example Maya Particle, Unity(Shuriken), ForkParticle, UnrealEngine4 or etc tools…)
  • Texturing ability (this is Photoshop skill for effect texture.)
  • Basic understanding in the 3D modeling. (for create the game effect.)
  • Ability to work well in a team and be able to give and receive constructive criticism.
  • Effectively manage multiple tasks and work within schedules.

Responsibilities

  • Making Game Effect(Particle) for the game system
  • Adjusting parameters in viewer
  • Data clean up work for the game engine.

Concept Artist

Qualifications:

  • Creative brilliance, talent and passion
  • Strong traditional-media art skills
  • Excellent anatomy skills
  • Firm grasp of perspective
  • Ability to work well in a team and be able to give and receive constructive criticism
  • Effectively manage multiple tasks and work within schedules
  • Dedication, honesty, and a positive attitude

Responsibilities

  • drawing and painting consept charactor and environment idea
  • drawing detail explanation for modeling

Environment Artist

Qualifications:

  • Proficiency in 3DS Max, Maya, or XSI
  • Solid understanding of architecture and industrial design
  • Excellent eye for lighting
  • Excellent interior design skills
  • Good eye for landscaping
  • Texturing ability
  • Ability to work well in a team and be able to give and receive constructive criticism
  • Effectively manage multiple tasks and work within schedules.

Responsibilities

  • making 3D model and texture
  • adjusting parameters in viewer

3D Character Artist

Qualifications:

  • Proficiency in 3DS Max, Maya, or XSI
  • A good sense of proportion and weight
  • Creative brilliance, talent and passion
  • Excellent anatomy skills
  • Ability to work well in a team and be able to give and receive constructive criticism
  • Effectively manage multiple tasks and work within schedules
  • Dedication, honesty, and a positive attitude

Responsibilities

  • making 3D model and texture
  • adjusting parameters in viewer

Animation Director

Qualifications:

  • 1 or more years of experience as an Animation Lead or Animation Director.
  • 3 or more years of experience as an individual animator.
  • Excellent communication skills, work ethic, and the ability to learn quickly.
  • Ability to organize a variety of data and assets with precision and consistency.
  • Experience with third person action or MMO game development.
  • Exceptional sense of human animation, weighting, blending, and timing for single- and multiple-character motion.
  • Experience with a broad range of animation and motion blending technologies, including for example: MotionBuilder, etc..
  • Ability to work collaboratively – must be open to direction and able to embrace change.
  • Proven storytelling skills + the ability to use acting skills, which bring characters to life, as well as clearly communicate simple ideas with which an audience can empathize.
  • Sense of adventure.

Responsibilities

  • making skelton animation using 3Dtools
  • adjusting parameters in viewer

Contact

If you are interested in this position and confident in yourself that you are up to challenge,
Kindly submit your full detail resume.

Please, contact us.